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Fotis Megas
Fotis Megas

Fotis Megas


Producing interesting and high-quality 3D character models for games

One year ago, as I was writing my master thesis in astrophysics. I then realized that I spent more time doing and learning about 3D practices, than actually working for physics. I found out that doing 3D didn't seem to tire me at all, even after spending hours and hours creating something. I could finally express my ideas in a visual form. After spending all my years playing games, now it was the time to also make them!

Learning: Self Taught

Skills: Blender Substance Painter Unreal Engine 4 Maya Zbrush ZBrush

Expertise: 3D Animation Game Design & Development Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Mar 09, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD