Rookie Awards 2024 - Open for Entries!
Fiona Don Bosco

Fiona Don Bosco

  India

My main goal is to work as a 3D Modeling,Texturing and Lighting artist in Game Cinematics and Movies.

Since my childhood days I have always been fascinated by drawing and art. I did not know what the animation industry was back then so my main goal was to be a creator. My first encounter with 3D was with Blender. As a free software I explored it on my own and with the help of numerous tutorials. I realised I aspired to be 3D modeler ;one who could create worlds from a mere idea in my head. I went to VFS where I was professionally taught how to get around achieving that dream.

Learning: Vancouver Film School

Skills: Adobe Photoshop Autodesk Maya Nukex Redshift Renderer Substance Painter

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Motion Graphics Other Visual Effects

Draft Selection

  • Skipped Debut N/A
  • Leveled up to Player Apr 30, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Vancouver Film School
Class of 2018

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