Filip Leurs
BelgiumCreating valuable work that makes an impact
Ever since i saw an animated disney/dreamworks movie as a kid I've been inspired and bitten with graphics which later evolved into a passion for everything 3D/CG. Eventually games/movies influenced dipping my toes into making them myself.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3ds Max Adobe Photoshop Adobe Substance Painter Arnold Render Arnold Renderer Houdini Maya Maya 2020 Substance Painter Unreal Engine 4 XGen Xgen Interactive Zbrush
Expertise: 3D Animation Game Design & Development
Draft Selection
Draft Selection
Excellence Award
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Leveled up to Debut N/A
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Leveled up to Player Apr 23, 2020
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Leveled up to Contender May 28, 2021
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Leveled up to Rookie May 31, 2022
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Pro TBD