Filipe Ribeiro
BrazilTo release my own games and share my stories, or to be a 3D character in a great game studio.
Since I was a kid, I've always wanted to work somewhere art involved. First I wanted to be a Manga artist, and nowdays, 3D generalist with my own game ideas, or 3D character design.
Learning: UFES
Skills: Autodesk Maya Blender Marmoset Toolbag substance Substance Painter Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Motion Graphics Visual Effects
-
Leveled up to Debut Apr 01, 2019
-
Leveled up to Player TBD
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD
• Current Education
UFES
Class of 2022