To be able to create and publish a game that boasts great gameplay and visuals before the next year ends.

As long as I can remember, back in high school, me and my friends have been talking about creating games that we'd like to play. Around 2014 I took a turn at a crossroad, left my programming job andenrolled in a short art course in a small school that teaches 3D animation. I have been working on and off in the art industry ever since.

Learning: Self Taught

Skills: Clip Studio Paint

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other

  • Skipped Debut TBD
  • Skipped Player TBD
  • Skipped Contender N/A
  • Leveled up to Rookie Aug 09, 2020
  • Pro TBD