

Figmenter
PhilippinesTo be able to create and publish a game that boasts great gameplay and visuals before the next year ends.
As long as I can remember, back in high school, me and my friends have been talking about creating games that we'd like to play. Around 2014 I took a turn at a crossroad, left my programming job andenrolled in a short art course in a small school that teaches 3D animation. I have been working on and off in the art industry ever since.
Learning: Self Taught
Skills: Clip Studio Paint
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie Aug 09, 2020
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Pro TBD