Felix Voigt
GermanyLearning from other people and improving my skills to become more free in my art.
My journey began around 5 years ago, when I was still in school and didn't have a clue what to do afterwards. Through pure luck, I discovered that there was a possibility to attend to game-related studies in Germany and I began to dive deeper into that area. As I downloaded the Cryengine, I was pretty surprised as I realised that all these cool Crysis assets were not included and that I had to make them myself. From that point on, my voyage as a 3D artist began.
Learning: Hochschule Darmstadt
Skills: 3dsmax 3ds Max Houdini Maya Substance Designer Substance Painter Unreal Engine 4 World Machine Zbrush
Expertise: Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 13, 2019
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Working on the free Browser Game sMeet.
Work as a 3D Artist on items and environments for Black Mirror and Iron Harvest.
As a tutor I have teached and helped other students of my university in the area of technical art and 3D art.
At metricminds I was able to contribute to the cutscenes of Darksiders III in terms of cutscene lighting and ingame vfx.