Ernie Tsang
CanadaWith a goal of being a 3D environment artist for video game companies, I want to create realistic environments that immerses the player.
Ever since I was six years old, I have always knew that I wanted to be part of the gaming industry. I liked the idea of being an artist as I was attracted to painting Warhammer 40k models but was still unsure which aspect of I want to be part. When I saw the Halo 3 documentary, that was the moment I knew that I wanted to be an environment artist.
Learning: Self Taught
Skills: Adobe Photoshop Autodesk Maya Keyshot Renderer Marmoset Toolbag Marvelous Designer Maya Mudbox Quixel Mixer SpeedTree Substance Alchemist Substance Designer Substance Painter Unreal Engine Unreal Engine 4 World Machine Zbrush
Expertise: Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 17, 2019
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Leveled up to Rookie TBD
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Pro TBD