Estelle DO HUU TIN
FranceI would love to become a 3D Artist specialized in sculpting, modeling, texturing, lighting and compositing.
After I got my high school scientific mathematic engineer sciences diploma I went for two years into a mathematic preparatory class (MPSI-MP) in the school La Martinière Monplaisir in Lyon, France. I realized that I wanted a more creative job. Since I was a child I always loved visual arts such as movies, video games, 2D then 3D graphics. Now I am currently studying 3D animation and VFX at the ESMA school in Lyon. I have a part time job during the week-ends for my studies.
Learning: ESMA
Skills: Adobe Photoshop Autodesk Maya autodesk mudbox Maya 2019 Mudbox Nuke Pixar Renderman ZBrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Motion Graphics Visual Effects
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Skipped Debut N/A
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Leveled up to Player Apr 01, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I learned the basics of 3DS Max and Zbrush during this internship abroad while discovering the 3D pipeline production.