Emil Skriver
DenmarkMy biggest goal is to continue my amazing adventure in the video games industry.
I played a ton of video games in my childhood, and art has always been a big interest of mine so what started as an interest of mine quickly became my dream to work hard for when I figured that was a possibility. I guess I was around 14-15 when I got into 3d, that's 5 years ago.
Learning: Self Taught
Skills: 3dsmax 3ds Max Adobe Photoshop Glacier 2 Modo Substance Designer Substance Painter UE4 Unreal Engine 4
Expertise: Concept Art & Illustration Game Design & Development Other
Draft Selection
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie May 31, 2019
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Pro TBD
• Experience
Worked as an environment art intern on the main game and DLCs.