Emil Skriver

Emil Skriver


My biggest goal is to continue my amazing adventure in the video games industry.

I played a ton of video games in my childhood, and art has always been a big interest of mine so what started as an interest of mine quickly became my dream to work hard for when I figured that was a possibility. I guess I was around 14-15 when I got into 3d, that's 5 years ago.

Learning: Self Taught

Skills: Adobe Photoshop Substance Painter Glacier 2 3dsmax Modo Substance Designer UE4 3ds Max

Expertise: Concept Art & Illustration Game Design & Development Other

Draft Selection

  • Skipped Debut TBD
  • Skipped Player TBD
  • Skipped Contender N/A
  • Leveled up to Rookie May 31, 2019
  • Pro TBD


Hitman 2
Copenhagen | Feb 2018 - May 2019

Worked as an environment art intern on the main game and DLCs.