Terrance Hall
United StatesMy career goal is to become a character artist for films and video games.
I was about 10 years old when I first realized that I wanted to work in the creative media and entertainment industry. I completed a self-portrait in class and my teacher at the time was impressed. The teacher submitted my portrait to John Hopkins University and they published my piece in a textbook. At that point, I realized that my art skills were more advanced than most. I began to enhance my skills by using different techniques such as sculpting, painting, and sketching.
Learning: Art Institute of Washington
Skills: 3dsmax Adobe Photoshop Autodesk Maya Maya Mudbox Substance Painter Zbrush
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Nov 12, 2019
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Leveled up to Rookie TBD
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Pro TBD