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David Masana
David Masana

David Masana


To create appealing, meaningful and beautiful game art that people can love. Always with passion for new workflows, software and challenges.

Since I was a kid, I always wanted to create those games that entertained me so much. When I was studying Industrial Engineering, I knew that wasn't meant for me and began my journey into Environment Art. Graduated in Multimedia, and then a Master's Degree in Video Game Art, I decided to take the Bootcamp at Vertex School, specialized in Environment Art. The more I work on this, the more eager I am to learn new things.

Learning: Self Taught

Skills: Unreal Engine 4 3DS Max Substance Painter quixel megascans Substance Painter

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Nov 30, 2019
  • Leveled up to Rookie TBD
  • Pro TBD