Rookie Awards 2024 - Open for Entries!
Emily Bisset
Emily Bisset

Emily Bisset

  United Kingdom

I aspire to be a 3D material/texture artist either in games, film or fashion.

I liked computers and I liked performing so I thought I would combine them by learning 3D animation but then blossomed into wanting to create 3D art. After graduating, I started using Substance Designer in my spare time, I've now developed a real passion for material creation. Achieved a first in BSc Computer Animation and VFX (Class of 2020) from Portsmouth university.

Learning: Portsmouth University

Skills: Adobe Photoshop Arnold Arnold Renderer Autodesk Maya Foundry MARI Houdini Mari Marmoset Toolbag Marmoset Toolbag 3 Pixar's RenderMan Substance Designer Substance Painter XGen Zbrush

Expertise: 3D Animation Game Design & Development Product Visualisation Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Apr 21, 2020
  • Leveled up to Contender Jul 22, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

R&D Visualisation Intern at Procter & Gamble (Gillette)
Reading, UK | Aug 2020 - Jul 2021

1 Years internship working in Gillette's visualisation department.

Current Education

Portsmouth University
Class of 2020

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