Dylan Lobbregt
United StatesI strive to take advantage of the freedom that CG provides in composing compelling stories.
I started animating in 2D as a kid inspired by game cinematics, particularly those of Warcraft III. I made the jump to 3D in high school and have been self-teaching ever since, learning as much as possible while also acquiring a bachelor's degree in 3D Digital Design.
Learning: Self Taught
Skills: Adobe Photoshop Blender DaVinci Resolve Marmoset Toolbag 3 Maya Substance Painter ZBrush
Expertise: 3D Animation Game Design & Development Other Visual Effects
-
Skipped Debut N/A
-
Leveled up to Player Feb 09, 2020
-
Leveled up to Contender Apr 05, 2020
-
Leveled up to Rookie TBD
-
Pro TBD