Dylan Hesselbacher
United StatesI hope to become the best artist that I can be; someone who can fully express themselves and their ideas
During my freshman year in college I quickly realized I wasn't happy studying engineering. I tried different STEM majors until I found myself looking at the film track at my school, which led me to CG! Growing up I was inspired shows like Avatar the Last Airbender but never thought that I was good enough to make a career out of it. However after taking a few CG classes I became obsessed with it, and instantly knew it was what I wanted to do with all my time!
Learning: Gnomon
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Painter Mari Marvelous Designer Maya Megascans Mudbox Nuke SpeedTree Vray ZBrush
Expertise: 3D Animation Visual Effects
Draft Selection
-
Leveled up to Debut Oct 01, 2018
-
Leveled up to Player Jan 31, 2019
-
Leveled up to Contender Oct 01, 2021
-
Leveled up to Rookie Nov 15, 2021
-
Pro TBD