Colin J Miller
United StatesWork with professional studios to develop AAA budget projects, and eventually open my own game studio.
I realized this is what I wanted to do around age 14 or 15 when I saw Zbrush sculpts of famous video game characters such as Sonic and Mario, but with each iteration having a little bit of the artists' own quirky influence. It made me realize the amount of flexibility and freedom one would have while also producing something for others to enjoy.
Learning: Self Taught
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Visual Effects
-
Leveled up to Debut Sep 21, 2020
-
Leveled up to Player TBD
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD