Daniel Sotoca
SpainAppearing in big production, especially in action movies or animation studios where I can develop my full potential in 3D modeling
I would say since I was 5 year child but i really got interested when i first got an Ipad and started creating some 2D basic animations and started thinking about how 3D models would be done, and up to date that is my main purpouse and would be amazing to be able to work in such an amazing sector as 3D a modeller with all the amazing things it can develop in the future.
Learning: Voxel School
Skills: 3DS Max Adobe Illustrator Adobe Photoshop Adobe Substance Painter Arnold Keyshot Marmoset Toolbag 4 Marvelous Designer Maya ZBrush
Expertise: 2D Animation 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Graphic Design Motion Graphics Product Visualisation Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Apr 05, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD