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Natalie Dunn

Natalie Dunn

  Australia

I’m currently aiming to flesh out my 3D portfolio and create a demo reel alongside freelance work with the goal of applying to studios.

I knew from high school that I was interested in working in something creative, but that always extended to just illustration or comics, it wasn't until my second year of Uni when I was introduced to Maya for the first time that I knew I wanted to work in 3D media, whether it be through animation or videogames.

Learning: Self Taught

Skills: Autodesk Maya Clip Studio Paint

Expertise: 3D Animation Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player Apr 17, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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