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Teemu Hartikainen
Teemu Hartikainen

Teemu Hartikainen


To work as a 3D character artist and/or generalist in game or film industry and keep developing my skills.

I was dreaming about working in creative industry and 3D world since I was 10 years old. I first started playing with Blender in 2007 when I was 14 years old, but for a very long time I could only do the most basic stuff. Now at 27 years old I'm finally studying 3D modeling and animation for a 2nd year and I have never felt more passionate about creating a portfolio I'm really proud of and making it into the industry.

Learning: Metropolia UAS

Skills: Zbrush Adobe Photoshop Blender Substance Painter Substance Painter Autodesk Maya Arnold Renderer ZBrush Adobe Dimension Maya

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Feb 14, 2020
  • Leveled up to Rookie Jan 03, 2022
  • Pro TBD

Current Education

Metropolia UAS
Class of 2022