Diego Blanco Casais
SpainI want to learn as much as I can to become a 3D character Artist and one day I can be Artistic Director in an AAA video game company.
I realized I wanted to be a videogame artist when I was 13 and I was playing "The Story of Thor" in my Sega Genesis. It seemed to me one of the most exciting games I had played until then. Being a videogame artist was for me a dream that did nothing but grow in my mind over the years, while playing wonders such as The Legend of Zelda - Ocarina of Time, Max payne, Prince of Persia - The Sands of Time or Mass Effect and many others...
Learning: Lightbox Academy
Skills: 3ds Max 3D Studio Max Abobe Illustrator Adobe Photoshop Arnold for Maya Marmoset Toolbag Marmoset Toolbag 4 Maya 2020 Quixel SUITE 2 Substance Painter The Foundry Mari Topogun Unreal Engine 4 UVlayout UV Layout XGen Xgen Interactive ZBrush
Expertise: Game Design & Development
Rookie of the Year - Finalist
Excellence Award
Draft Selection
Excellence Award
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie Mar 26, 2019
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Pro TBD