Rookie Awards 2024 - Open for Entries!
Dirk Rider
Dirk Rider

Dirk Rider

  United States

To be a lead environment artist and prop creator for a game studio as well as create environments to use within virtual production.

1996 when I first watched the Warcraft 2 cinematics. I entered college in 2001, but game design and game art were not available for me to learn in my location. I made the choice to go with my other interests in technology and and IT career. I realized it again in 2020 after seeing my first model fully rendered in Blender. I've been fully committed to learn and be part of this industry since that point.

Learning: Think Tank Training Centre

Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodesk Maya DaVinci Resolve Foundry MARI Mari Marmoset Toolbag 4 Marvellous Designer Maxon Zbrush Maya Maya 2020 Mudbox Photoshop Quixel Megascan Substance 3D Painter TreeIt Unreal Engine 4 UNREAL ENGINE 5.1 V-Ray ZBrush

Expertise: Game Design & Development

  • Leveled up to Debut N/A
  • Leveled up to Player Nov 30, 2021
  • Leveled up to Contender May 19, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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