Diego Montenegro Fuentes
GuatemalaI want to become a successful 3D character artist, working on international studios and also having my own 3D academy one day!
I realized I wanted to do 3D when I received my first 3D modeling class in college. It was a really basic class where we learned Maya, but it was enough to fell in love with 3D.
Learning: Self Taught
Skills: Adobe Photoshop Autodesk Maya Auto Desk Maya Mari Marmoset Toolbag Marvellous Designer Mudbox Substance Painter Vray ZBrush
Expertise: Game Design & Development
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Leveled up to Debut May 22, 2019
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Skipped Player N/A
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Leveled up to Contender Mar 12, 2021
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Freelance 3D Character Artist
Guatemala
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I have been working online creating characters for games and 3D printing