Diego Maggiore
FranceMy objective is to land a position as a character artist or 3D modeler in an organization where my skills will be valued and challenged.
Character/Surfacing Artist 🎓 Master’s Graduate in 3D Animation Seeking New Opportunities in the Field of 3D Production (Series, Movies, MV) Portfolio at diegomaggiore.com
Learning: Ecole MoPA
Skills: 3ds Max Adobe Photoshop Adobe Premiere Pro Arnold Arnold for Maya Arnold Renderer Autodesk Maya Houdini Marvelous Designer Maya Nuke Substance 3D Painter Substance Designer Substance Painter Zbrush
Expertise: 3D Animation Concept Art & Illustration Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Aug 03, 2020
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Leveled up to Contender Sep 27, 2021
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Motion Designer & 3D Modeler at the communication agency Shakebiz, done as part of my scholarship program at MoPA.