Diego Maggiore
Diego Maggiore

Diego Maggiore


My objective is to land a position as a character artist or 3D modeler in an organization where my skills will be valued and challenged.

Character/Surfacing Artist 🎓 Master’s Graduate in 3D Animation Seeking New Opportunities in the Field of 3D Production (Series, Movies, MV) Portfolio at diegomaggiore.com

Learning: MoPA(Supinfocom)

Skills: Nuke Maya Substance 3D Painter ZBrush Zbrush Arnold Houdini Substance Painter Marvelous Designer Adobe Photoshop

Expertise: 3D Animation Concept Art & Illustration Visual Effects

  • Leveled up to Debut N/A
  • Leveled up to Player Aug 03, 2020
  • Leveled up to Contender Sep 27, 2021
  • Leveled up to Rookie TBD
  • Pro TBD


Motion Designer & 3D Modeler
Nice | Jun 2019 - Jun 2019

Motion Designer & 3D Modeler at the communication agency Shakebiz, done as part of my scholarship program at MoPA.

Current Education

Class of 2021