Devin Dixon
United StatesThroughout my career, I hope to provide an underrepresented perspective on a team when creating dense, narrative-rich worlds.
I've always liked playing games, but I don't think it occurred to me that I could make them until I was exposed to programs like UDK 3 and Maya in high school. This was my first experience with 3D as I thought I’d be a graphic novelist, because I enjoyed writing and drawing. After graduation, I chose to pursue higher education in game development at Ringling college. Concerning my thesis, I feel I’ve synthesized my aforementioned hobbies & deep narratives to create detailed environments.
Learning: Ringling College of Art and Design
Skills: Adobe Photoshop Maya Substance Painter Unreal Engine 4 Zbrush
Expertise: Concept Art & Illustration Game Design & Development Motion Graphics Other Product Visualisation
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender Apr 19, 2019
-
Leveled up to Rookie TBD
-
Pro TBD