Devon Gneiting
United StatesMy goal is to create environments that have the natural complexity of life with the designed touch of an expert.
I was in my senior year of high school and had always loved the design of The Legend of Zelda series, but had not done anything to pursue that interest. So, I decided to begin drawing. I started to experiment with line, shape, and color. I moved on to university, and began taking 3d modeling classes. It was then that I realized that my future belonged to the creative industry and to crafting environments.
Learning: Brigham Young University
Skills: Adobe Photoshop Adobe Substance Painter Autodesk Maya Auto Desk Maya Houdini Houdini Engine Maxon Zbrush Procreate Unreal Engine 4 Unreal Engine 5
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Visual Effects
Rookie of the Year - Finalist
Draft Selection
Game of the Year - Highly Commended
Rookie of the Year - Finalist
Excellence Award
Draft Selection
-
Leveled up to Debut N/A
-
Leveled up to Player Nov 11, 2021
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD