Rookie Awards 2024 - Open for Entries!
Derk Elshof

Derk Elshof

  Netherlands

- Getting into the gaming industry - Creating visually pleasing imagery with a good understanding of composition and story telling

Around 9years ago I started with modifying textures of my favorite characters in Team Fortress 2. Seeing some of my own stuff in a fully fleshed out product was a very nice experience, that made me realise that I wanted to work in the creative industry. All though my interest shifted throughout the years. Going from illustration, graphic design, motion graphics, visual effects to character art and 3D environment art. Games and movies where always my main source of inspiration.

Learning: HKU University of the Arts Utrecht

Skills: Adobe Photoshop Marmoset Toolbag Marvelous Designer Maya Substance Designer Substance Painter Unreal Engine Zbrush

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Jun 02, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

3D Modeler and Look Development (intern)
Utrecht, The Netherlands | Aug 2017 - Jan 2018

- Worked on tv-commercials, short films and trailers - Worked on a wide variaty of artstyles from stylistic to full realism

Motion Graphics Designer (intern)
Amsterdam | Nov 2013 - Apr 2014

- Created idents and titles for tv-commercials, short films and movies

Current Education

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