Jacob Stenberg
SwedenShort term, to become a great RT VFX artist at Rovio where I have my internship right now. Long term, to create games that I truly love.
I wanted to give it a shot back in 2014. I had been jumping between a lot of soul-draining jobs between 2012-2014. Back then and didn't really know what I wanted to do. I had never really done any artistic work prior to it, but I wanted to try studying video game art; so this is what I decided to do back in 2014.
Learning: Futuregames
Skills: Maya photoshop Substance Designer Unity Unreal Engine 4
Expertise: Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jun 01, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Futuregames
Class of 2020