David Söhr
SwedenTo work with high end VFX for film or video game industry at a company that challenge me to evolve as an artist everyday.
I think I knew it when I was around 9 years old holding my first Camera. I remember i became fascinated with visual effects early on, trying to do what I could with Windows Movie Maker. At 23 years old I decided to fully dedicate myself to the wonderful craft of visual effects. For three years I educated myself in After Effects and Cinema 4D and today Im a student at the VFX Artist program at Xenter, Botkyrka in Stockholm. MAYA, HOUDINI AND NUKE are the three main softwares we learn here.
Learning: Xenter
Skills: Adobe After Affects Adobe Photoshop Arnold Arnold Renderer Autodesk Maya Cinema4D Cinema 4D Foundry MARI Houdini Mari Maya Nuke Nukex Quixel Mixer Redshift Redshift Renderer
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Motion Graphics Other Visual Effects
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Dec 05, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD