To work with high end VFX for film or video game industry at a company that challenge me to evolve as an artist everyday.
I think I knew it when I was around 9 years old holding my first Camera. I remember i became fascinated with visual effects early on, trying to do what I could with Windows Movie Maker. At 23 years old I decided to fully dedicate myself to the wonderful craft of visual effects. For three years I educated myself in After Effects and Cinema 4D and today Im a student at the VFX Artist program at Xenter, Botkyrka in Stockholm. MAYA, HOUDINI AND NUKE are the three main softwares we learn here.
Skills: Nuke Foundry MARI Autodesk Maya Adobe Photoshop Redshift Cinema4D Cinema 4D Arnold Redshift Renderer Quixel Mixer
Expertise: 3D Animation 3D Motion Graphics Concept Art & Illustration Game Design & Development Other Visual Effects
Skipped Debut N/A
Leveled up to Player Dec 05, 2019
Leveled up to Contender TBD
Leveled up to Rookie TBD