David Kwahk
United StatesMy goal is creature/character modeling & texturing for film. Also interested in game cinematics.
The earliest memories I have are of me hunched over a piece of paper drilling dragons and dinosaurs over every blank inch of white space. Art never registered as a professional path for me until my early twenties. My pursuit of academics was void of passion, and amid what felt like a midlife crisis a friend of mine introduced me to the entertainment industry. It was like I found the missing piece to my puzzle, and when I had my first taste of 3D modeling I knew this was what I was meant to do.
Learning: Gnomon
Skills: Adobe Photoshop Adobe Premiere Autodesk Maya CrazyBump Foundry MARI Mari Marvelous Designer Metashape Mudbox Nuke Nukex Quixel Megascan SpeedTree Substance Painter texturexyz vray V-Ray World Machine xgen Zbrush
Expertise: Visual Effects
All-Star
Rookie of the Year - Highly Commended
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Draft Selection
Excellence Award
-
Skipped Debut N/A
-
Leveled up to Player Sep 25, 2020
-
Leveled up to Contender Nov 09, 2020
-
Leveled up to Rookie TBD
-
Pro TBD