David Kwahk
David Kwahk

David Kwahk

  United States

My goal is creature/character modeling & texturing for film. Also interested in game cinematics.

The earliest memories I have are of me hunched over a piece of paper drilling dragons and dinosaurs over every blank inch of white space. Art never registered as a professional path for me until my early twenties. My pursuit of academics was void of passion, and amid what felt like a midlife crisis a friend of mine introduced me to the entertainment industry. It was like I found the missing piece to my puzzle, and when I had my first taste of 3D modeling I knew this was what I was meant to do.

Learning: Gnomon School of VFX

Skills: Mudbox Autodesk Maya Nukex ZBrush Foundry MARI Substance Painter Vray SpeedTree Metashape Mari

Expertise: Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Sep 25
  • Leveled up to Contender Nov 09
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Gnomon School of VFX
Class of 2021