David Eisenstadt
United StatesI aspire to work in feature animation. On the way, I hope to have as many opportunities as I can to create the movies that everyone loves.
Ever since I can remember, when asked what I want to be when I grow up, my answer has always been some element of the animation pipeline. For the longest time it was character animator, then character designer, storyboard artist, environment artist, modeler, and now that I’m studying to actually become one of them, my options are even more endless.
Learning: Gnomon
Skills: Adobe After Affects Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodesk Maya Houdini Mari Marvellous Designer Maya Maya 2019 Maya 2020 Mudbox Nuke Nuke X PFTrack Photoshop SpeedTree Substance Painter Unreal Engine Unreal Engine 5 Vray V-ray Yeti ZBrush
Expertise: 3D Animation Visual Effects
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Finalist
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player May 29, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD