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David Eisenstadt
David Eisenstadt

David Eisenstadt

  United States

I aspire to work in feature animation. On the way, I hope to have as many opportunities as I can to create the movies that everyone loves.

Ever since I can remember, when asked what I want to be when I grow up, my answer has always been some element of the animation pipeline. For the longest time it was character animator, then character designer, storyboard artist, environment artist, modeler, and now that I’m studying to actually become one of them, my options are even more endless.

Learning: Gnomon

Skills: Adobe After Affects Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodesk Maya Houdini Mari Marvellous Designer Maya Maya 2019 Maya 2020 Mudbox Nuke Nuke X PFTrack Photoshop SpeedTree Substance Painter Unreal Engine Unreal Engine 5 Vray V-ray Yeti ZBrush

Expertise: 3D Animation Visual Effects

  • Leveled up to Debut N/A
  • Leveled up to Player May 29, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Class of 2022

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