Jasmin Habezai-Fekri
GermanyMy goal is working as a 3D environment/Prop Artist with a focus on stylized and hand-painted textures.
Games like Animal Crossing sparked my interest from a young age in colorful worlds that are interactive. I have a huge passion for stylized visuals and fantasy themes, which I mostly focus my 3D works on. Since early 2017, I began to dive deeper into 3D and self-studied Blender. While going to university, I dedicated my free time to learning new workflows, while also working for studios such as Square Enix, Airborn Studios and Monomi Park. Currently, I work full-time at Airship Syndicate.
Learning: TH Cologne Game Lab
Skills: Adobe Photoshop Blender Marmoset Toolbag Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: Game Design & Development
All-Star
Rookie of the Year - Finalist
Excellence Award
Rookie of the Year - Winner
Draft Selection
Draft Selection
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Mar 07, 2019
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Skipped Contender N/A
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Leveled up to Rookie Jun 02, 2021
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Pro TBD