Shyanne Russell
United StatesMy goal is to be a 3D and Environment Artist for a beautiful and story-rich game.
I've always loved video games and movies since I was a kid and always daydreamed about making games, however it wasn't until my junior year of high school that I decided that I wanted to pursue the entertainment industry.
Learning: University of Oregon
Skills: Adobe Photoshop Adobe Substance Painter Blender blender 2.8 Blender 3.0 Blender 3.1 Cinema 4D Quixel Megascan Substance 3D Painter Substance Painter Unity Unity + Asset Store Unreal Engine Unreal Engine 4 unreal engine 5
Expertise: Game Design & Development Immersive Media
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Leveled up to Debut N/A
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Leveled up to Player Jan 20, 2020
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Leveled up to Contender Nov 23, 2020
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Leveled up to Rookie Mar 27, 2023
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Pro TBD
• Experience
I was a 3D Artist Intern for VEDX Solutions where I had the opportunity to co-develop a Educational VR game prototype.
I've been the Lead 3D Artist at xNeural.ai where I've been leading and managing our 3D pipeline for our 3D and VR experiences.