Rookie Awards 2024 - Open for Entries!
Connor McIntyre
Connor McIntyre

Connor McIntyre

  Australia

My career goal is to enter a studio as a prop artist and work my way into an environment artist role and make some good quality games.

Around the 4rth grade of primary school. I have been a creative person from a young age and a huge fan of videogames for as long as I can remember. In the 4rth grade I decided I wanted to be a PlayStation 2 game developer (and when I realised later that's not how it worked a videogame artist haha)

Learning: Academy of Interactive Entertainment

Skills: Adobe Photoshop Autodesk Maya Auto Desk Maya Blender Marmoset Toolbag Marmoset Toolbag3 Quixel Megascan quixel megascans Quixel Mixer Sketchfab Substance Designer Substance Painter Unreal Engine 4 ZBrush

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player Mar 27, 2020
  • Leveled up to Contender Dec 23, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Academy of Interactive Entertainment
Class of 2020

Feeling Inspired? Upload a new project!

+ New Project