Richard Camastra
United StatesAs of now, I'm looking for work in the animation industry as a character and prop designer.
I first realized I wanted to work in animation, sitting on my dorm bed in architecture school binge watching animated films both 2D and 3D lol. I was fascinated that it was an art form that allowed me to believe that a drawing of a character was a window into an entirely new world. Eventually, I left architecture school, worked full time for a bit in construction, and eventually transferred to the Academy of Art in San Francisco.
Learning: Academy of Art University
Skills: Adobe Photoshop
Expertise: Architectural Visualisation Concept Art & Illustration Game Design & Development Other
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 23, 2019
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Leveled up to Rookie TBD
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Pro TBD