Moreau Clément
FranceI'd like to become a Props Artist in a major game company.
I started 3D modeling 7 years ago, mainly as a hobby, then slowly started to consider it a viable career possibility. I went to a 3d animation school in Paris, then switched to study game art at DAE Howest in Belgium.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3dsmax Adobe Photoshop Blender Blender Cycles Nuke Quixel Megascan Substance Alchemist Substance Painter Unreal Engine 4 V-Ray ZBrush
Expertise: Game Design & Development Other
Excellence Award
Rookie of the Year - Highly Commended
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 08, 2019
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Leveled up to Rookie TBD
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Pro TBD