Charlie Baldwin
United StatesMy goal is to learn as much as I can about making digital art, and continue to impress myself by making each work cooler than the last.
I was first introduced to Maya in my freshman year of high school. From that point on I had a sense I wanted to go into this field, and around junior year I decided to focus in on doing art for games in particular.
Learning: Worcester Polytechnic Institute
Skills: Autodesk Maya Maya Substance 3D Painter Unreal Engine 4 ZBrush
Expertise: 3D Animation Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Oct 12, 2021
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Worcester Polytechnic Institute
Class of 2022