Sébastien Bègue
Sébastien Bègue

Sébastien Bègue


My current goal is to work on projects that bring sense to the animation field. I'm mostly interested in deep storytelling.

I think it was during high school, at that time i really want to create cool designs and i thought engineering was the way to go until i realized that was not something i liked and so i took a 180°-turn and here i am, willing to learn new things in a field i love.


Skills: Blender Eevee Blender Cycles Blender Autodesk Maya Blender Adobe Photoshop Vray Arnold Renderer Nuke

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other

  • Skipped Debut N/A
  • Leveled up to Player May 10
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD


Montreuil, Ile-de-France, France | Mar 2019 - Mar 2019

Concept art & art direction for a book's republishing and redesign

Current Education

Class of 2019