

Celia DeLago
United StatesMy goals are to improve in all areas of my artistic practice, excel at sculpting, anatomy and texturing, and maximize my creative potential.
I became really interested in games as a kid. Being an introverted, shy, arty nerd, games were my primary source of fun from a young age. I always knew I wanted to work in games, but didn't believe in myself and so I let it just be a dream for years. I knew I had to at least try to make it once I graduated from college--the art I had studied and made never inspired me the way that games always did. I was contacted to be a beta test student for Think Tank in 2017 and became a TTO student in 2018.
Learning: Think Tank Training Centre
Skills: Autodesk Maya Zbrush Adobe Photoshop xNormal autodesk mudbox Adobe Premiere Pro Marmoset Toolbag Substance Painter
Expertise: Concept Art & Illustration Game Design & Development Immersive Media Other
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 05, 2020
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Leveled up to Rookie TBD
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Pro TBD