Rookie Awards 2024 - Open for Entries!
Daniel Manley

Daniel Manley

  New Zealand

For now I just want get better as an artist and learn more about the video game industry

Video games always inspired me growing up, Ive always wanted to be a part of the creative process that goes into making them, and that desire led me down the path of 3D art.

Learning: Self Taught

Skills: Autodesk Maya Headus UV Layout Marmoset Toolbag Marmoset Toolbag 4 Marvellous Designer Maya Quixel Mixer Quixel Suite Speedtree substance Substance 3D Painter Substance Painter Zbrush

Expertise: 3D Animation Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player Feb 27, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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