Camila Valencia
United KingdomI hope to have the opportunity of being part of one of the big animation/vfx studios as a 3D modeler and inspire artists on the making
VFX (3D) Master graduate from Escape Studios in London, I started my journey in the animation environment back in 2014 when I was introduced to an ‘Animation and Games design’ course and fell in love with 3D. From the beginning I have been involved in every single step of the Animation/VFX pipeline from creating illustrations to compositing the final outcomes, but I specifically enjoy creating realistic hard surface models and texturing them.
Learning: Self Taught
Skills: 3DEqualizer 3d Substance Painter Adobe After Affects Adobe Photoshop Adobe Substance Painter Arnold Arnold for Maya Arnold Renderer Autodesk Maya Blender Houdini Marvellous Designer Maya Nuke SpeedTree Substance 3D Painter Substance Painter Unity Unreal Engine 4 Vray XGen ZBrush
Expertise: Motion Graphics Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Jan 22, 2020
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Leveled up to Contender Nov 04, 2020
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Leveled up to Rookie Dec 06, 2021
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Pro TBD
• Experience
My team was selected for the Launchpad Competition in which we had to create a 30 second short in 8 weeks using Unreal Engine