Calvin Cropley
AustraliaTo take my creative experience and all my ideas into the movie and games industry.
In 1994 I was introduced to the Sony PlayStation, from there I discovered a wide range of games, typically action and adventure I was amazed at what this machine could do and needed to figure a way how to get inside. But that was hard at the age of 5. In 1996, I was then introduced to the world of horror, with such games as Resident Evil and Silent Hill, it was at this point where my little mind realized that this was the industry was where I needed to be, I was 7 at the time.
Learning: Academy of Interactive Entertainment
Skills: Adobe Photoshop Arnold Arnold for Maya Autodesk Maya Auto Desk Maya Blender Marmoset Toolbag3 Marmoset Toolbag 3 Marmoset Toolbag 4 Maya Phoenix FD Photoshop Sketchup Substance Alchemist Substance B2M Substance Painter Twinmotion Unreal Engine Unreal Engine 4 Vray
Expertise: Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media Motion Graphics Visual Effects
Draft Selection
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Excellence Award
Draft Selection
Excellence Award
Rookie of the Year - Finalist
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Skipped Debut N/A
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Skipped Player N/A
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Leveled up to Contender Mar 15, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Completed studies at The Academy of Interactive Entertainment. Core subjects included 3D Art, UV Mapping, Materials, Texturing & Rendering.