Rookie Awards 2024 - Open for Entries!
Calvin Cropley
Calvin Cropley

Calvin Cropley

  Australia

To take my creative experience and all my ideas into the movie and games industry.

In 1994 I was introduced to the Sony PlayStation, from there I discovered a wide range of games, typically action and adventure I was amazed at what this machine could do and needed to figure a way how to get inside. But that was hard at the age of 5. In 1996, I was then introduced to the world of horror, with such games as Resident Evil and Silent Hill, it was at this point where my little mind realized that this was the industry was where I needed to be, I was 7 at the time.

Learning: Academy of Interactive Entertainment

Skills: Adobe Photoshop Arnold Arnold for Maya Autodesk Maya Auto Desk Maya Blender Marmoset Toolbag3 Marmoset Toolbag 3 Marmoset Toolbag 4 Maya Phoenix FD Photoshop Sketchup Substance Alchemist Substance B2M Substance Painter Twinmotion Unreal Engine Unreal Engine 4 Vray

Expertise: Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media Motion Graphics Visual Effects

  • Skipped Debut N/A
  • Skipped Player N/A
  • Leveled up to Contender Mar 15, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Advanced Diploma of Professional Game Development
Melbourne, Victoria | Jan 2016 - Nov 2017

Completed studies at The Academy of Interactive Entertainment. Core subjects included 3D Art, UV Mapping, Materials, Texturing & Rendering.

Current Education

Academy of Interactive Entertainment
Class of 2017

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