Callum Sinnott
AustraliaMy career goals is to become the best 3D artist I can possibly be, I love this career and I look forward to growing as the years go on.
I first realised I wanted to work in the industry through my love of film, television and video games. I greatly enjoyed the amount of experiences I got from them and I then fell in love with the process with 3D animation and production.
Learning: SAE Creative Media Institute
Skills: Adobe Photoshop Arnold for Maya Arnold Render Autodesk Maya Maya Nuke Substance Designer Substance Painter Unreal Engine 4 vray render ZBrush
Expertise: 3D Animation Architectural Visualisation Game Design & Development Immersive Media Motion Graphics Product Visualisation Visual Effects
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Skipped Debut N/A
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Leveled up to Player Oct 08, 2019
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Leveled up to Contender Mar 21, 2021
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Leveled up to Rookie TBD
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Pro TBD