Rookie Awards 2024 - Open for Entries!
Callum Sinnott
Callum Sinnott

Callum Sinnott

  Australia

My career goals is to become the best 3D artist I can possibly be, I love this career and I look forward to growing as the years go on.

I first realised I wanted to work in the industry through my love of film, television and video games. I greatly enjoyed the amount of experiences I got from them and I then fell in love with the process with 3D animation and production.

Learning: SAE Creative Media Institute

Skills: Adobe Photoshop Arnold for Maya Arnold Render Autodesk Maya Maya Nuke Substance Designer Substance Painter Unreal Engine 4 vray render ZBrush

Expertise: 3D Animation Architectural Visualisation Game Design & Development Immersive Media Motion Graphics Product Visualisation Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Oct 08, 2019
  • Leveled up to Contender Mar 21, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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