Callum Blackall
AustraliaTo create amazing environments that people interact with, whilst working alongside incredible people.
When I was exploring other careers besides engineering in highschool I decided to create a video game and learnt Unity and basic 3D modelling. Since then I have not looked back and have just tried to expand my knowledge base.
Learning: Self Taught
Skills: Substance Designer
Expertise: Architectural Visualisation Game Design & Development Immersive Media Visual Effects
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie Feb 21, 2019
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Pro TBD
• Experience
I am currently an Asset TD at animal logic. The role includes developing new tools and supporting the assets depts (Surfacing and Modeling)
I helped out several indie teams with developing pipelines and assisting as an artist.