Bryan Blandine
United StatesTo create 3D models for games. Props, Environments, Creatures, Characters, Weapons
I was either going to be an artist, an astronaut or dig up dinosaurs. But it turns out Jurassic Park wasn't a realistic expectation and space requires a lot more math than I'd care for. At the end of the day, I'm a storyteller. Being able to share my story and help others in theirs through a piece of work is the best way I can think of spending my life.
Learning: Gnomon
Skills: Adobe After Affects Adobe After Effects Adobe Substance Designer Adobe Substance Painter Autodesk Maya Marmoset Toolbag 3 Marvellous Designer Maya Megascans Metahuman Quixel Megascan Redshift Substance Substance 3D Designer Substance 3D Painter Unreal Engine 4 UNREAL ENGINE 5.1 XGen ZBrush
Expertise: Game Design & Development
Rookie of the Year - Finalist
Draft Selection
Excellence Award
Rookie of the Year - Finalist
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Jun 01, 2020
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Leveled up to Contender N/A
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Leveled up to Rookie May 09, 2023
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Pro TBD