Samuel Frost
AustraliaTo continue expanding my skills, land a role at a studio and continue growing as an artist to collaborate on projects in game development.
I was always interested in art, but until I purchased a wacom tablet back in 2014 I had not previously considered pursuing it as a career. After attending a digital art course that led into another course in game art, I fell in love with 3D and I have been studying and improving ever since.
Learning: Flinders University / CDW Studios
Skills: Adobe Photoshop Akeytsu Arnold for Maya Autodesk Maya HairStrandDesigner Mari Marmoset Toolbag Marmoset Toolbag 3 Marvellous Designer Maya Photoshop Substance Painter Topogun UE4 Unreal Engine Unreal Engine 4 Zbrush ZWrap
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Oct 03, 2019
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Co-Founder of the studio, working on production assets for the game Rooftop Renegade primarily the character art pipeline.
Assisting students with 3D modelling fundamentals and software.
Short term contract modelling and texturing props; as well as some simple UE4 shader set ups.