Rookie Awards 2024 - Open for Entries!
Samuel Frost
Samuel Frost

Samuel Frost

  Australia

To continue expanding my skills, land a role at a studio and continue growing as an artist to collaborate on projects in game development.

I was always interested in art, but until I purchased a wacom tablet back in 2014 I had not previously considered pursuing it as a career. After attending a digital art course that led into another course in game art, I fell in love with 3D and I have been studying and improving ever since.

Learning: Flinders University / CDW Studios

Skills: Adobe Photoshop Akeytsu Arnold for Maya Autodesk Maya HairStrandDesigner Mari Marmoset Toolbag Marmoset Toolbag 3 Marvellous Designer Maya Photoshop Substance Painter Topogun UE4 Unreal Engine Unreal Engine 4 Zbrush ZWrap

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Oct 03, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

3D Character Artist/Technical Artist/Prop Artist
Adelaide | May 2017 - Feb 2020

Co-Founder of the studio, working on production assets for the game Rooftop Renegade primarily the character art pipeline.

Game Art Tutor
Adelaide | Mar 2019 - Jun 2019

Assisting students with 3D modelling fundamentals and software.

3D Artist/Technical Artist
Adelaide | Sep 2017 - Nov 2017

Short term contract modelling and texturing props; as well as some simple UE4 shader set ups.

Current Education

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