
Brian Nathaniel Lesiangi
United States




Creates a cinematic world that shows a mix of film-making narratives, cinematography and storytelling.
I met a few people from Lucasfilm (ILM Singapore) while I was pursuing a degree in Graphic Design back in Indonesia. Inspired by their feature film works, it motivates me to explore the world of entertainment industry. Thus, I've decided to pursue a Master's Degree in the US at SCAD.
Learning: Savannah College of Art and Design
Skills: Autodesk Maya Substance Painter Nuke Zbrush Arnold Unreal Engine 4 Mari quixel megascans ZBrush Renderman
Expertise: Game Design & Development Visual Effects

Excellence Award

Draft Selection

Excellence Award

Draft Selection

Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 11, 2019
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Leveled up to Rookie May 06, 2019
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Pro TBD
• Experience
Worked on various look development and lighting projects including tools and pipeline R&D for Forza Motorsport.
Collaborated on a team of 4 students mentored by The Mill NY. Responsible for look developing, lighting and real-time integration in UE4.