Bo Schutte
NetherlandsTo become a Concept Artist and work on amazing projects with talented people!
From a very young age I wanted to do something with art, I was never really interested in complex mathematics so Concept Art and Design/Visual Development seemed like the natural path for me to take. I am now trying to specialize in Concept Art, Creature Design, and Storyboarding.
Learning: Netherlands Film Academy
Skills: 3DEqualizer 3d Substance Painter Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Arnold for Maya Autodesk Maya Blender Blender 2.9 Blender Eevee Deadline Foundry MARI Houdini Marvellous Designer Marvelous Designer Maya Motion Builder Nuke Nuke X Pixar's RenderMan PureRef Reality Capture Shotdeck Shotgrid Substance Painter Xsens MVN Animate ZBrush
Expertise: Concept Art & Illustration Game Design & Development Graphic Design
Draft Selection
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Film of the Year - People's Choice
Excellence Award
Film of the Year - Highly Commended
Draft Selection
Draft Selection
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Mar 08, 2022
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Leveled up to Rookie TBD
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Pro TBD