Borys Udodenko
United KingdomTo create high quality 3D game environments/materials and have fun doing it.
I started creating mods for Skyrim in 2016 were I mainly focused on world building, lighting and scripting. I loved doing this but I wanted to go deeper and create my own assets rather than using other peoples resources. I started using 3DS Max and Substance in my free time for just under a year and at this point realised I was really passionate about Games Art.
Learning: Staffordshire University
Skills: 3ds Max Adobe Photoshop Gaea Marmoset Toolbag3 SpeedTree Substance Designer Substance Painter Unreal Engine Zbrush
Expertise: Game Design & Development Immersive Media
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Skipped Debut N/A
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Leveled up to Player Mar 09, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD