Boris Cassata
ItalyLearn as much as possible, every day, to find at the end the way to express effectively everything that comes in my mind.
It all started with my passion for video games and computers. It was 1998, I was 6, and for the first time I got my hands on a Playstation. I still remember the incredible emotion. So over time I tried to understand what was hidden behind it, how the 3D models were created. In 2010 I opened 3DS Max for the first time and in 2012 I enrolled in architecture. Since that time it has been a succession of amazing discoveries.
Learning: IUAV Design in Venice
Skills: 3DS Max Adobe After Affects Adobe Premiere Forest Pack Kitbash3d Quixel Megascan Substance Painter Vray World Machine
Expertise: Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media Visual Effects
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie Sep 07, 2020
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Pro TBD