Rookie Awards 2024 - Open for Entries!
Jeffrey Hepburn
Jeffrey Hepburn

Jeffrey Hepburn

  United States

I want to work in film or games as a hardsurface artist. I enjoy texturing and lighting primarily, worldbuilding with surfaces.

I've wanted to work in film as long as I can remember, starting with little stop motion animations with legos and point 'n' shoot cams when I was a small child. I got into Blender and basic VFX work in middle school, and continued out of high school crowdfunding my first short film at 17, and going on to work locally on shorts and personal projects.

Learning: Self Taught

Skills: Adobe After Affects Adobe After Effects Adobe Photoshop Adobe Premiere Pro Agisoft Photoscan autodesk fusion 360 Blender Blender Cycles Instant Meshes MakeHuman Marmoset Toolbag Megascans Meshmixer Quixel Megascan Quixel Mixer Quixel Suite Substance Painter Substance Source Unity Unreal Engine 4

Expertise: Architectural Visualisation Immersive Media Product Visualisation Visual Effects

  • Skipped Debut TBD
  • Skipped Player TBD
  • Skipped Contender N/A
  • Leveled up to Rookie May 22, 2020
  • Pro TBD

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